Welcome to techtipsVR, a blog about Virtual and Augmented Reality.
What are Supersampling and ASW?
Improved Graphics and Performance in VR Supersampling and ASW are two technological advances used in rendering computer graphics. They use algorithms to help you get a cleaner, sharper, and steadier image in virtual reality. What is Supersampling? Basically it is an anti-aliasing method that makes your computer render images at higher resolution, which are then […]
Use the Oculus Tray Tool to make your Rift work better
Use the Oculus Tray Tool for better vr performance and experiences The Oculus Tray Tool (OTT), developed by ApollyonVR, is an application that takes advantage of developer options and registry tweaks to easily optimize using your Oculus Rift and Rift S. It can save you a lot of time and frustration by enabling a few […]
Virtual Morality: Squeakers in VR (children playing in virtual reality)
The squeakers are coming It seems that there has always been a phenomenon of parents with more money than sense buying their offspring the latest toys and distractions as a substitute for attention and to pacify some ADHD fueled tantrums. The tablet-toddlers or infants-with-iPads generation is growing up, and they’re getting expensive new “toys.” This […]
How to Play Custom Songs in Beat Saber
Whether you’re new to modding Beat Saber, or you need to reinstall mods after the latest Beat Saber update (with the Crab Rave song), and realized your Mod Manager has stopped working, these instructions to add custom songs in Beat Saber should have you swinging your arms and chopping blocks to your favorite beats in […]
Oculus Rift S Unveiled
At the GDC on March 18th, Oculus shared details and gave hands on experiences with the new Oculus Rift S. Oculus teamed up with Lenovo to create the hardware that brings this updated headset to the consumer market. Here’s what’s new… Tech Specs: Single-panel fast-switching LCD with Higher Resolution: 2560×1440 (1280 x 1440 per eye) […]
Recent Windows Update causing tracking issues on Oculus Rift
I first noticed the issue on March 5th and didn’t know what the cause was. The best way to describe it is that my touch controllers had laggy, exaggerated movement that seemed bouncy or elasticy (my hands in-game were moving much more than my real hands). Before I knew what the problem was, I ended […]