No man’s sky Beginning to beyond

A rocky release

I remember when I first heard about the game No Man’s Sky. In the summer of 2014 I was reading news of an indie gaming company called Hello Games creating a space exploration game with an endless universe that was full of procedurally-generated star systems, planets, and moons—each with unique life and materials to harvest. You’d be able to explore indefinitely, and even if you visited a planet per second, it would take multiple lifetimes to see everything. It promised to be the biggest sandbox game ever.

Continue reading “No Man’s Sky, VR, and Beyond”

Improved Graphics and Performance in VR

Supersampling and ASW are two technological advances used in rendering computer graphics. They use algorithms to help you get a cleaner, sharper, and steadier image in virtual reality.

What is Supersampling?

Basically it is an anti-aliasing method that makes your computer render images at higher resolution, which are then edited and scaled down to give a clearer resulting image.

The extra pixels available from the higher resolution are used for calculating smoother transitions than are possible at lower resolutions, and the image is then downsampled to your monitor’s resolution giving you cleaner edges and getting rid of jagged lines between objects. Continue reading “What are Supersampling and ASW?”

Use the Oculus Tray Tool for  better vr performance and experiences

The Oculus Tray Tool (OTT), developed by ApollyonVR, is an application that takes advantage of developer options and registry tweaks to easily optimize using your Oculus Rift and Rift S. It can save you a lot of time and frustration by enabling a few simple settings. Continue reading “Use the Oculus Tray Tool to make your Rift work better”

VR Child

The squeakers are coming

It seems that there has always been a phenomenon of parents with more money than sense buying their offspring the latest toys and distractions as a substitute for attention and to pacify some ADHD fueled tantrums. The tablet-toddlers or infants-with-iPads generation is growing up, and they’re getting expensive new “toys.” This is leading to an influx of pre-pubescent gamers raging through open-worlds and matchmaking lobbies causing chaos. They leave a trail of destruction and carnage, while shattering eardrums with their high-pitched squeals of delight and screams of frustration—a class of online gamers has arisen commonly referred to as squeakers.

Continue reading “Virtual Morality: Squeakers in VR (children playing in virtual reality)”

At the GDC on March 18th, Oculus shared details and gave hands on experiences with the new Oculus Rift S. Oculus teamed up with Lenovo to create the hardware that brings this updated headset to the consumer market. Here’s what’s new…

Tech Specs:

  • Single-panel fast-switching LCD with Higher Resolution: 2560×1440 (1280 x 1440 per eye)
  • Lower refresh rate down to 80hz from previous headset’s 90hz.
  • 5 camera inside-out tracking and Passthrough+
  • Single-cable setup connects to a PC via DisplayPort and USB 3.0
  • Halo style head-strap with built in headphones and 3.5mm jack
  • Updated touch controllers: identical to Oculus Quest
  • Priced at $399
  • No official release date yet

Continue reading “Oculus Rift S Unveiled”

I first noticed the issue on March 5th and didn’t know what the cause was. The best way to describe it is that my touch controllers had laggy, exaggerated movement that seemed bouncy or elasticy (my hands in-game were moving much more than my real hands). Before I knew what the problem was, I ended up taking several unnecessary steps in an attempt to fix it—This included reinstalling most of my VR related software games and tools. DON’T WASTE YOUR TIME REINSTALLING EVERYTHING!

If you’ve experienced some janky tracking in the last week or two it could be because of Windows cumulative update 2019 – 2 (KB4482887).

Microsoft recognized the problem and report it in the updates known issues as “After installing KB4482887, users may notice graphics and mouse performance degradation with desktop gaming when playing certain games, such as Destiny 2.” The update details are available at https://support.microsoft.com/en-us/help/4482887/windows-10-update-kb4482887

The update only causes issues on some machines, so not everyone was effected. If you were effected you can fix it by removing the update from Windows Update, or by making sure that you have received the most recent updates. Continue reading “Recent Windows Update causing tracking issues on Oculus Rift”